Adaptive Music
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Audio
- TOI - 01 April 2025
- Moorer Reverb - 01 January 2024
- Wally the Wobblesynth - 01 August 2020
Audio Programming
- TOI (Thought-Obedient Instruments): Project Specification - 29 October 2024
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023
- Inline: Out of Time - Positional Sound - 07 April 2023
- Inline: Out of Time - Object Density Acoustic Model - 07 April 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Bot
- BeanzMachine (Bmash) - 01 August 2018
Composition
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023
Custom Engine
- Inline: Out of Time - Positional Sound - 07 April 2023
- Inline: Out of Time - Object Density Acoustic Model - 07 April 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Engine Architecture
- Inline: Out of Time - Object Density Acoustic Model - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Highlight
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
JUCE
- TOI (Thought-Obedient Instruments): Project Specification - 29 October 2024
MetaSounds
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023
Sound Design
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023
Spatial Audio
- Inline: Out of Time - Positional Sound - 07 April 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
Tech
- TOI (Thought-Obedient Instruments): Project Specification - 29 October 2024
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023
- Inline: Out of Time - Positional Sound - 07 April 2023
- Inline: Out of Time - Object Density Acoustic Model - 07 April 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Tech Overview
- Inline: Out of Time - Positional Sound - 07 April 2023
- Inline: Out of Time - Object Density Acoustic Model - 07 April 2023
- Inline: Out of Time - Audio Engine Overview - 07 April 2023
- Inline: Out of Time - Adaptive Soundtrack System Overview - 07 April 2023
Tool
- TOI - 01 April 2025
- Moorer Reverb - 01 January 2024
- BeanzMachine (Bmash) - 01 August 2018
Toy
- BeanzMachine (Bmash) - 01 August 2018
Unreal Engine
- InfeStation: Generative Ambient Music with MetaSounds (Retrospective) - 03 December 2023
- InfeStation: Mathematically Emotion-Driven Adaptive Music - 14 November 2023
- InfeStation: Generative Ambient Music with MetaSounds (First Draft) - 20 September 2023